Examples of algorithms in C language games
if you want to make games in C or C + + should choose
educational games that smell
Do not make a lot of animated games
because
a. difficult
b. length of source code
c. must make the first graphic
examples of educational game I've ever made:
if you want to make games in C or C + + should choose
educational games that smell
Do not make a lot of animated games
because
a. difficult
b. length of source code
c. must make the first graphic
examples of educational game I've ever made:
/* File : Luas.C
Deskripsi : Program Latihan Menghitung Luas Bangun Datar
Update : 26 Desember 2007 13:27 */
#include
#include
#include
benar ();
l_persegi ();
l_p_panj ();
l_segi3 ();
l_j_genjang ();
l_b_ketupat ();
l_trapesium ();
l_lingkaran ();
panah ();
int main ()
{
/* KAMUS */
int pil; /* Pilihan */
int h; /* hasil */
char pil2; /* pilihan 2*/
/* PROGRAM */
mulai: {panah ();};
nosound ();
gotoxy (28,3);
printf (“Mari Belajar Menghitung”);
gotoxy (28,6);
printf (“Luas Bangun Datar”);
gotoxy (28,8);
printf (“Pilih bangun yang akan dipakai”);
gotoxy (28,9);
printf (“untuk latihan”);
gotoxy (28,12);
printf (“1. Persegi”);
gotoxy (28,13);
printf (“2. Persegi Panjang”);
gotoxy (28,14);
printf (“3. Segitga”);
gotoxy (28,15);
printf (“4. Jajar Genjang”);
gotoxy (28,16);
printf (“5. Belah Ketupat”);
gotoxy (28,17);
printf (“6. Trapesium”);
gotoxy (28,18);
printf (“7. Lingkaran”);
gotoxy (28,19);
printf (“8. Keluar”);
gotoxy (28,22);
pilih: {printf (“Masukkan pilihan angka :”);};
scanf (“%d”, &pil);
switch (pil)
{
case 1 : {h = l_persegi(); break;}
case 2 : {h = l_p_panj(); break;}
case 3 : {h = l_segi3(); break;}
case 4 : {h = l_j_genjang(); break;}
case 5 : {h = l_b_ketupat(); break;}
case 6 : {h = l_trapesium(); break;}
case 7 : {h = l_lingkaran(); break;}
case 8 :
{
clrscr();
panah ();
gotoxy (32,12);
nosound();
printf (“Terima kasih\n”);
getch();
return 0;
}
default:
{
printf (“Angka salah\n”);
goto pilih;
}
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